MCUF - microcontroller unit frame protocol |
|
The microcontroller unit frame protocol is used to transmit grayscale or colored Blinkenlights streams using UDP packets. Simply, a UDP packet is sent for every new frame:
+-----------------------+
| magic |
| 0x23 0x54 0x26 0x66 |
+-----------+-----------+
| height | width |
| 0x00 0x14 | 0x00 0x1A |
+-----------+-----------+
| channels | maxval |
| 0x00 0x01 | 0x00 0xFF |
+-----------+-----------+
| pixels |
| 0xFF 0xCC 0x99 0x66 |
| 0x33 0x00 0x00 0x00 |
| ... |
| 0x00 0x00 0x00 0x00 |
+-----------------------+
- magic: fixed value
- height: the height of the image in pixels
- width: the width of the image in pixels
- channels: the number of channels of the image, 1 for grayscales, 3 for RGB
- maxval: the maximum pixel value used in the pixel data
- pixels: the value of the channels * width * height pixels
- 0 for off, maxval for on, values between 0 and maxval for grayscales
- from left to right, then from top to bottom (i.e. channels of top left pixel first, pixel right to it next, ...)
- all values are in network byte order - big endian - highbyte first
The dynamic extension can be used to request a MCUF stream dynamically. A request packet is sent periodically (e.g. every 10s) to the UDP port of the server. The server then replys with a MCUF stream sent from this port to the source port of the request packet. After no request packet has been received for a longer time (e.g. 30s), the stream is no longer sent. This dynamic extension is also known as the Blinkenproxy protocol.
The format of the request packet is as follows:
+-----------------------+
| magic |
| 0x42 0x42 0x42 0x42 |
+-----------------------+
| reserved |
| 0x00 0x00 0x00 0x00 |
| 0x00 0x00 0x00 0x00 |
+-----------------------+
- magic: fixed value
- reserved: fixed value for now
It is also possible to tell the server that the stream is no longer needed. This happens by sending a close packet instead of a request packet:
+-----------------------+
| magic |
| 0x42 0x42 0x42 0x43 |
+-----------------------+
| reserved |
| 0x00 0x00 0x00 0x00 |
| 0x00 0x00 0x00 0x00 |
+-----------------------+
- magic: fixed value
- reserved: fixed value for now
The UDP port should be configurable at server and client side. The standard port is UDP 2323.
--
StefanSchuermans - 06 Jun 2004